. His succession law is gavelkind. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Not that they wouldn’t do that in CK2. It was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. Yes. DEFENSIVE_PACT_SIZE_RATIO = 1. Defensive pacts make so in every war the big players come knocking. I looked in the wiki and I couldn't find anything about it. If the subject of the pact attacks one of the members, others will join the war like allies. 05 -- 0. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. EDIT: Figured it out. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. If the subject of the pact attacks one of the members, others will join the war like allies. First save your game without compressing the file. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Subscribe to downloadNo Interreligious Defensive Pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The problem is that empires don't lose land, and bounce back if their neighbors get even the slightest bit complacent. Maybe you can lay off and wait for the threat to cool down, but there is a thorn in your side named Constantinople, right in the heart of your. Because you can strip a feature out, then sell it back as DLC is my cynical guess. If the subject of the pact attacks one of the members, others will join the war like allies. There are some downsides to modding and using mods though:. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. 419K subscribers in the CrusaderKings community. Turkic Conquerors, Major Epidemics, Mongol Invasion, Gender Equality and Raiding all have historic settings. I am sitting at 99-100% threat level. If the subject of the pact attacks one of the members, others will join the war like allies. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Only City States and Minor Powers can be members of a defensive. The base game is horrible im sorry to say and ck2+ makes it so much more fun but it is also severely limited. Once you get there you're basically one step away from world conquest. 4 Reconquista 1. Aggressive vassal AI makes it hard to limit your vassal's growth. tolgapacaci • Bastard • 2 yr. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. In Crusader Kings 2, pacts are vital and will affect many of your decisions. com Ive never even considered turning them off. Defensive pacts can be. 2 game in 1204 as the Sultan of Rum to get used to the new council mechanics. when everyone says that norse are op, but they forget about the defence. yes, its working as intended. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. Defensive pacts can be. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. However I usually run into a point where I am…NDefines. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. I am not sure turning off defensive pacts is a minor feature in CK2. This guide describes how to get the S. No they're epicly stupid feature in both CK2 and EU4. Forum list Trending. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Business, Economics, and Finance. Also you can check out the $5/month subscription on Steam for CK2 if you want to see what it's like with all DLC's. So I always play with pacts on. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Replace the hashtags with whatever number you want to reduce threat by. My threat is about 75-100. If the subject of the pact attacks one of the members, others will join the war like allies. Hope that helps. If the subject of the pact attacks one of the members, others will join the war like allies. Rebellion leaders don’t join defensive pacts. Basically you have to declare any and all wars before you unpause with your new ruler. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. All Discussions. ago. Please help, they are coming for meSo I have been playing Crusader Kings 2 for a long time and have almost always used default rules. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Now I'm wondering if they would make the game more fun. Crusader Kings II. Off. The easiest way to get it how you want is to make a new game with the rules set to your new specifications, then save that game uncompressed and copy that rules section into the game you want to change. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. Hit "~" to open the console. when you start a game you can turn off defensive pacts in the game rules. Defensive pacts can be. Mods. So is it more fun to play with pacts on so larger. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. The most powerful tool for this is arranged. . If it's not encrypted or compressed, make a copy and read on. It's hands-down my favourite Jade Dragon CB. Support. . Defensive pacts are completely new content, and while they arguably need balance tweaks, they serve an important role in game balance. [deleted] • 6 yr. Paradox Forum. Ruler Designer Unlocked. Defensive pacts can be. All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up screens in order to allow players to customize their experience without having to resort to modding. Defensive pacts can be. and ofc waiting. If the subject of the pact attacks one of the members, others will join the war like allies. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. Any way to turn off Defensive Pacts mid-game? Title. If the subject of the pact attacks one of the members, others will join the war like allies. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. In EU4 aggressive expansion is a different value that each nation has with you, unlike in CK2, where your threat is yours. The enemy will just run your men down for months until you have nothing. First, start a new game (not a serious one) and change all game rules as you want them in your old game, without Ironman. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. Click and drag to zoom in. Press J to jump to the feed. I would say CN forming is on par with Defensive Pacts. Make pacts like normal alliances where the third parties receive a call to arms which they can decline based on opinions and traits. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. DEFENSIVE_PACT_THREAT_LIMIT = 0. Jump to latest Follow Reply. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. Menu. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'Get app Get the Reddit app Log In Log in to Reddit. Defensive pacts dissolve quickly, and they’re only annoying over 50%, which I don’t get too often. If you haven't saved your old game in 2. Siege of Constantinople (1453) in CK2 terms. Please share your opinions whether you think it was a good or bad decision, and why. Kudos to you essentially winning the playthrough in 10 years. I second this. now i realised that this feature makes it near impossible to achieve my goal, i mean holy war against muslims makes my christian fellows hate me. 5. Rich Childhood. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. the pacts should be turned off because otherwise the AI will not be able to grow as large. I have a question about CK2. I only use ck2+ cause it is so much more fun than the base game. Defensive pacts can be. So is it more fun to play with pacts on so larger. But there's a hope anyway. Business, Economics, and Finance. Last but not least, once the demesne was developed a little, which I did in the first generation right away, I was able to, if required and politically opportune for me, support the ruling Makedon dynasty with significant forces in. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. Otherwise, someone powerful in the court was randomly appointed, and also the regent could change and you. #4. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Prep your retinues around the land then declare war. Therefore, I wonder if anybody in. You can extract your save with any utility that can unpack zip files. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. If the subject of the pact attacks one of the members, others will join the war like allies. Yeah i can do that. CK2 has a lot more content with them. Next game though, that mechanic is being turned off in the rules. If the subject of the pact attacks one of the members, others will join the war like allies. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Basically, Warmongering is amazing, but comes at the cost of religious unity. . 3 Northern Crusade 1. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had complaints about some nonsensical things. And those "coalitions" very much had separate peace. Pacts –Non-Aggression, Alliance, Defensive. Over 5% and the mutual. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. I honestly like defensive pacts. Defensive pacts can be. Aug 14, 2016. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 8. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. . I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. Besides at this time. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. achievement with Defensive Pacts on, and gives detailed descriptions of the intermediate and advanced game concepts your success relies on. They personally make the. A defensive league takes only 1 relation slot, no matter how many members. ago Well, it is as realistic as someone conquering big chunk of land in very short amount of time to generate high enough treat for all religions to band together. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Phantom-Fireworks • 4 yr. Defensive pacts can be. CK2: Defensive Pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Price. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). bamfalamfa • Depressed • 2 yr. Same thing with Mongol invasion, Black Death, vassal republics etc. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I probably have already fought off 100 or more, and it' starting to get really frustrating. I'd like defensive pacts to feel more 'dangerous', if that makes sense. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. If the subject of the pact attacks one of the members, others will join the war like allies. I don't care particularly for the implementation, but turning them Off makes it too easy for players. now i realised that this feature makes it near impossible to achieve my goal, i mean holy war against muslims makes my christian fellows hate me. . This way there will still be a challenge, if your realm grows to fast, but you won't. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Secret religious cults off (unless I use them myself) Defensive pacts off Supernatural events off Devil worshipers off Culture conversion combination I actually keep defensive pacts on for the sake of realism. Otherwise On) Fewer minor epidemics (when playing in coastal areas) Limited exclave independence. 1 Fourth Crusade 1. Defensive pacts are caused by your threat level, whether it be from conquering a nation or inheriting it. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. CryptoAnother tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. 5 km. So is it more fun to play with pacts on so larger. One takes the target territory, the other kills people who try to interfere. They're all optional features you can toggle with the Game Rules. Defensive pacts can be. Put the edited game into your save games. The trick is to first save the character you want to ally with as a saved scope variable. 126 votes, 33 comments. 6x yet, then do it and do NOT compress it. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. So is it more fun to play with pacts on so larger. If anyone wouldn't mind suggesting the most realistic/historical game rules possible, I'd really appreciate it, thanks! EDIT I need the game ironman compatible as well, please. A few things you can do. If not, why do you have them on? They seem pointlessly annoying to me. I have disabled the defensive pacts, as they just decay to slow for me in CK2+. Later on you can release them from tributary status and declare war immediately before they can join a defensive pact. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This guide was originally published on Paradox forums under the title Sic Itur ad Astra, an extended SPQR guide and has been adapted for the wiki. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or. Granting independence to vassals lowers your threat. Francia hasn't formed HRE and Karl has Middle and West Francia only. Open your save file and use CTRL+F to find defensive pacts rule. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. 2 Children's Crusade 1. Can also turn off defensive pacts to make it much faster (like from 1 county to world conquest in about 200 years). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Off, as with shattered retreat. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Holy Wars by default should remove at least your religion group from the pact. I believe the CK2 defensive pacts were based on your size meaning that even taking a single county would already bring half the world into one I’d you had a large empire. Business, Economics, and Finance. ck2 was already really easy, it was just convoluted for new players. Why are the Uyghurs in a coalition against me? Why is. These pacts are a significant factor in shaping the geopolitical. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. Business, Economics, and Finance. My impression is that they don't do a whole lot. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. I can see how such defensive pacts could have occured in the era during which CK2 takes place, especially when it comes to smaller, neighboring states standing up to a behemoth. That was attempted in CK2's defensive pacts which were really bad. Mods. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Sometimes it gets down to two or three rulers. Often times I got like 8 kids to marry off and I can only marry like 4 kids. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Defensive pacts can be. 4. As every reasonable ruler, everyone joins defensive pacts against you. Is there any particular way to reduce the time they are in existence? Or is it just a case of waiting it out until targets leave?A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Just interested in your thoughts on this. ago. Rebellion leaders don’t join defensive pacts. No idea why they dialed it back again for CK3. The actual save is all text and right below the player info at the top are the gamerules. If the subject of the pact attacks one of the members, others will join the war like allies. Turning the defensive pact off is not cheating. Defensive pacts should be reworked to be more consistent. Defensive Pacts: On. . Oh you mean attack despite the pact. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Same as before it was added, having to gain casus bellis before you can attack somebody. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. How to get into a defensive pack?? bobdylan1234. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 4. In CK2, gaining a powerful alliance was very satisfying because you typically had to strategize how to make them like you. Defensive pacts make so in every war the big players come knocking. . I want to trade with foreign realms. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Defensive pacts can be. Jump to latest Follow Reply. I'd like defensive pacts to feel more 'dangerous', if that makes sense. And becoming the Suzerain of the Papacy is great - it's really. Method One: Wait it Out. ago. Did you turn off defensive pacts, perchance? The whole game is unfortunately balanced around this ahistorical mess of a feature, so turning it off is a great way to see large empires conquer without end. Defensive pacts can be. Now I have defensive pacts around me and a few questions: 1. If it is off, your first major battle lost is your last. . No need to recompress your old save again. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. You can also hear me die. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Lastly, turn off defensive pacts. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Disabling defensive pacts does not disable achievements. Second is if the county (s) you want are small (up to their independent liege) just snipe them. Mar 15, 2022 @ 4:25pm. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . Not that getting defensive pacts are anything worth striving for. The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. would also help with some random huge nomad joining against your war and moving their deathstack all the way across europe in one month. still low on threat so you can not call/join defensive pact. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. ago Castilla Off. Was watching a play through series and the guy was playing with them off. This is a problem I often encounter in mid-late game CK2 where if the Christian nations are strong the game becomes unplayable. . Nice to keep on if you just want to bash a fantasy invasion of 200k, but. 29 level 1 · 3 yr. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…No Defensive Pacts. Defensive pacts can be. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Jump to latest Follow Reply. At that point, world conquest is just a case of moving troops around. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. The defensive pacts are an ahistorical, ham-fisted way of trying to stop blobbing and the shattered retreat leads to an army fleeing from Russia to Germany because they were intercepted by a wandering horde. Defensive Pacts: On/Off; Gender Equality: Default/Historical/ All. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If the subject of the pact attacks one of the members, others will join the war like allies. 1. With CK2 it's a pretty huge difference with and without them. If you aren't playing Ironman, you can actually disable defensive pacts in your current game. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I would say CN forming is on par with Defensive Pacts. Like the closest to "coalitions" history had were wars in 1790-1810s, which honestly shouldn't even be in EU4 timeline (1399-1789 in far more natural). New posts. Its goal is to slow down late game blobbing, but it often seems…Defensive pacts only have an effect for the defender. Shattered retreat on. Dark days ahead. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed:It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. Defensive pacts can be. To do this you need to incheck the little box near the save button before saving. I'm playing as Byzantium right now trying to form the Roman. Defensive pacts can be. With a full retinue, 2k gold worth of mercenaries, and fully upgraded holdings (for their tech levels), I can barely muster up enough troops to fight off 3-4 defenders. CryptoConsilium - Defining a Strategy. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. Defensive pacts can be. Basically, Warmongering is amazing, but comes at the cost of religious unity. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Captured close relatives of the war leader also affect the war score by 5%, while the current heir counts for 50%. Started a 2. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Launcher. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. There is this new mechanic - threat level and defensive pacts. Your threat level is determined by a %. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…19 votes, 25 comments. 402K subscribers in the CrusaderKings community.